Interactive physics-based animation
Multi-touch technologies have been increasingly popular from past to now. The reasons to its popularity are primarily due to the comfort on our fingers and also simultaneous multi-inputs. It is offered in a wide variety of software and game applications. These advantages are also seen in many differ...
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Format: | Final Year Project |
Language: | English |
Published: |
2011
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Online Access: | http://hdl.handle.net/10356/44075 |
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Institution: | Nanyang Technological University |
Language: | English |
Summary: | Multi-touch technologies have been increasingly popular from past to now. The reasons to its popularity are primarily due to the comfort on our fingers and also simultaneous multi-inputs. It is offered in a wide variety of software and game applications. These advantages are also seen in many different types of hardware such as handheld devices and tabletop displays that have built-in multi-touch system.
The physics engine is a computer software that provides simulation of physical
systems such as collision detection and rigid body. It acts as a game library for
game developers. The physics engine is considered to be quite popular as it is
clearly seen to be included in almost every game engine such as unreal engine. |
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