Interactive physics-based animation
Multi-touch technologies have been increasingly popular from past to now. The reasons to its popularity are primarily due to the comfort on our fingers and also simultaneous multi-inputs. It is offered in a wide variety of software and game applications. These advantages are also seen in many differ...
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sg-ntu-dr.10356-440752023-03-03T20:45:29Z Interactive physics-based animation Yap, Ezra Boon Chao. Goh Wooi Boon School of Computer Engineering Centre for Multimedia and Network Technology DRNTU::Engineering::Computer science and engineering::Information systems::Information interfaces and presentation Multi-touch technologies have been increasingly popular from past to now. The reasons to its popularity are primarily due to the comfort on our fingers and also simultaneous multi-inputs. It is offered in a wide variety of software and game applications. These advantages are also seen in many different types of hardware such as handheld devices and tabletop displays that have built-in multi-touch system. The physics engine is a computer software that provides simulation of physical systems such as collision detection and rigid body. It acts as a game library for game developers. The physics engine is considered to be quite popular as it is clearly seen to be included in almost every game engine such as unreal engine. Bachelor of Engineering (Computer Science) 2011-05-25T05:56:08Z 2011-05-25T05:56:08Z 2011 2011 Final Year Project (FYP) http://hdl.handle.net/10356/44075 en Nanyang Technological University 91 p. application/pdf |
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DRNTU::Engineering::Computer science and engineering::Information systems::Information interfaces and presentation Yap, Ezra Boon Chao. Interactive physics-based animation |
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Multi-touch technologies have been increasingly popular from past to now. The reasons to its popularity are primarily due to the comfort on our fingers and also simultaneous multi-inputs. It is offered in a wide variety of software and game applications. These advantages are also seen in many different types of hardware such as handheld devices and tabletop displays that have built-in multi-touch system.
The physics engine is a computer software that provides simulation of physical
systems such as collision detection and rigid body. It acts as a game library for
game developers. The physics engine is considered to be quite popular as it is
clearly seen to be included in almost every game engine such as unreal engine. |
author2 |
Goh Wooi Boon |
author_facet |
Goh Wooi Boon Yap, Ezra Boon Chao. |
format |
Final Year Project |
author |
Yap, Ezra Boon Chao. |
author_sort |
Yap, Ezra Boon Chao. |
title |
Interactive physics-based animation |
title_short |
Interactive physics-based animation |
title_full |
Interactive physics-based animation |
title_fullStr |
Interactive physics-based animation |
title_full_unstemmed |
Interactive physics-based animation |
title_sort |
interactive physics-based animation |
publishDate |
2011 |
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http://hdl.handle.net/10356/44075 |
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1759855380626669568 |