Interactive physics-based animation

Multi-touch technologies have been increasingly popular from past to now. The reasons to its popularity are primarily due to the comfort on our fingers and also simultaneous multi-inputs. It is offered in a wide variety of software and game applications. These advantages are also seen in many differ...

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Main Author: Yap, Ezra Boon Chao.
Other Authors: Goh Wooi Boon
Format: Final Year Project
Language:English
Published: 2011
Subjects:
Online Access:http://hdl.handle.net/10356/44075
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Institution: Nanyang Technological University
Language: English
id sg-ntu-dr.10356-44075
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spelling sg-ntu-dr.10356-440752023-03-03T20:45:29Z Interactive physics-based animation Yap, Ezra Boon Chao. Goh Wooi Boon School of Computer Engineering Centre for Multimedia and Network Technology DRNTU::Engineering::Computer science and engineering::Information systems::Information interfaces and presentation Multi-touch technologies have been increasingly popular from past to now. The reasons to its popularity are primarily due to the comfort on our fingers and also simultaneous multi-inputs. It is offered in a wide variety of software and game applications. These advantages are also seen in many different types of hardware such as handheld devices and tabletop displays that have built-in multi-touch system. The physics engine is a computer software that provides simulation of physical systems such as collision detection and rigid body. It acts as a game library for game developers. The physics engine is considered to be quite popular as it is clearly seen to be included in almost every game engine such as unreal engine. Bachelor of Engineering (Computer Science) 2011-05-25T05:56:08Z 2011-05-25T05:56:08Z 2011 2011 Final Year Project (FYP) http://hdl.handle.net/10356/44075 en Nanyang Technological University 91 p. application/pdf
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic DRNTU::Engineering::Computer science and engineering::Information systems::Information interfaces and presentation
spellingShingle DRNTU::Engineering::Computer science and engineering::Information systems::Information interfaces and presentation
Yap, Ezra Boon Chao.
Interactive physics-based animation
description Multi-touch technologies have been increasingly popular from past to now. The reasons to its popularity are primarily due to the comfort on our fingers and also simultaneous multi-inputs. It is offered in a wide variety of software and game applications. These advantages are also seen in many different types of hardware such as handheld devices and tabletop displays that have built-in multi-touch system. The physics engine is a computer software that provides simulation of physical systems such as collision detection and rigid body. It acts as a game library for game developers. The physics engine is considered to be quite popular as it is clearly seen to be included in almost every game engine such as unreal engine.
author2 Goh Wooi Boon
author_facet Goh Wooi Boon
Yap, Ezra Boon Chao.
format Final Year Project
author Yap, Ezra Boon Chao.
author_sort Yap, Ezra Boon Chao.
title Interactive physics-based animation
title_short Interactive physics-based animation
title_full Interactive physics-based animation
title_fullStr Interactive physics-based animation
title_full_unstemmed Interactive physics-based animation
title_sort interactive physics-based animation
publishDate 2011
url http://hdl.handle.net/10356/44075
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