Fast, interactive water wave simulation in gpu for games
97 p.
Saved in:
Main Author: | Chen, Ming |
---|---|
Other Authors: | Zhou Suiping |
Format: | Theses and Dissertations |
Published: |
2011
|
Subjects: | |
Online Access: | https://hdl.handle.net/10356/47488 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Nanyang Technological University |
Similar Items
-
Supporting agent-based simulations on GPU
by: Li, Xiaosong
Published: (2016) -
Volume graphics shaders for GPU
by: Muhammad Mobeen Movania
Published: (2012) -
Zeus: interpretable ML-based job scheduling in GPU datacentres
by: Amrita, Ravishankar
Published: (2022) -
A game for VR players
by: Tang, Heem Yew
Published: (2021) -
Cluster-based HLA distributed virtual simulation environment
by: Chen, Dan.
Published: (2008)