Evaluating Library Escape: A Prototype Information Literacy Game
Digital game-based learning has grown rapidly in recent years, including in information literacy (IL) education. However, many efforts have failed because users are not involved in the design process. The present study adopts a user-centered design approach to evaluate an educational IL game prototy...
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Main Authors: | , |
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格式: | Conference or Workshop Item |
語言: | English |
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2016
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在線閱讀: | https://hdl.handle.net/10356/80341 http://hdl.handle.net/10220/40491 |
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