An appearance-driven method for converting polygon soup building models for 3D geospatial applications
Polygon soup building models are fine for visualization purposes such as in games and movies. They, however, are not suitable for 3D geospatial applications which require geometrical analysis, since they lack connectivity information and may contain intersections internally between their parts. In t...
محفوظ في:
المؤلفون الرئيسيون: | , , |
---|---|
مؤلفون آخرون: | |
التنسيق: | Conference or Workshop Item |
اللغة: | English |
منشور في: |
2019
|
الموضوعات: | |
الوصول للمادة أونلاين: | https://hdl.handle.net/10356/83078 http://hdl.handle.net/10220/49739 |
الوسوم: |
إضافة وسم
لا توجد وسوم, كن أول من يضع وسما على هذه التسجيلة!
|
المؤسسة: | Nanyang Technological University |
اللغة: | English |