A curious companion for elderly gamers
The rapidly expanding elderly population is a significant niche market for game developers. However, the main target audiences of the existing digital games are young generations, who do not warrant the special needs required by elderly. In this paper, based on the field study of game for elderly -...
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sg-ntu-dr.10356-842362020-05-28T07:17:27Z A curious companion for elderly gamers Wu, Q. Miao, C. Tao, X. Helander, M. G. School of Computer Engineering School of Mechanical and Aerospace Engineering Southeast Asian Network of Ergonomics Societies Conference (2012 : Langkawi, Kedah, Malaysia) The rapidly expanding elderly population is a significant niche market for game developers. However, the main target audiences of the existing digital games are young generations, who do not warrant the special needs required by elderly. In this paper, based on the field study of game for elderly - Chinese Water Painting - we propose a curious companion for the elderly. The curious mechanism of the artificial companion is developed based on Berlyne's model of curiosity. The implementation considers three needs of the elderly: the smoothness of game playing, the entertainment, and the caring for the elderly. A preliminary study suggests a wide range acceptance of the curious companion. 2013-07-25T04:19:59Z 2019-12-06T15:41:05Z 2013-07-25T04:19:59Z 2019-12-06T15:41:05Z 2012 2012 Conference Paper Wu, Q., Miao, C., Tao, X., & Helander, M. G. (2012). A curious companion for elderly gamers. 2012 Southeast Asian Network of Ergonomics Societies Conference (SEANES). https://hdl.handle.net/10356/84236 http://hdl.handle.net/10220/12201 10.1109/SEANES.2012.6299597 en © 2012 IEEE. |
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The rapidly expanding elderly population is a significant niche market for game developers. However, the main target audiences of the existing digital games are young generations, who do not warrant the special needs required by elderly. In this paper, based on the field study of game for elderly - Chinese Water Painting - we propose a curious companion for the elderly. The curious mechanism of the artificial companion is developed based on Berlyne's model of curiosity. The implementation considers three needs of the elderly: the smoothness of game playing, the entertainment, and the caring for the elderly. A preliminary study suggests a wide range acceptance of the curious companion. |
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School of Computer Engineering |
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School of Computer Engineering Wu, Q. Miao, C. Tao, X. Helander, M. G. |
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Conference or Workshop Item |
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Wu, Q. Miao, C. Tao, X. Helander, M. G. |
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Wu, Q. Miao, C. Tao, X. Helander, M. G. A curious companion for elderly gamers |
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Wu, Q. |
title |
A curious companion for elderly gamers |
title_short |
A curious companion for elderly gamers |
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A curious companion for elderly gamers |
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A curious companion for elderly gamers |
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A curious companion for elderly gamers |
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curious companion for elderly gamers |
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2013 |
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https://hdl.handle.net/10356/84236 http://hdl.handle.net/10220/12201 |
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1681057719188979712 |