A curious companion for elderly gamers
The rapidly expanding elderly population is a significant niche market for game developers. However, the main target audiences of the existing digital games are young generations, who do not warrant the special needs required by elderly. In this paper, based on the field study of game for elderly -...
Saved in:
Main Authors: | Wu, Q., Miao, C., Tao, X., Helander, M. G. |
---|---|
Other Authors: | School of Computer Engineering |
Format: | Conference or Workshop Item |
Language: | English |
Published: |
2013
|
Online Access: | https://hdl.handle.net/10356/84236 http://hdl.handle.net/10220/12201 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Nanyang Technological University |
Language: | English |
Similar Items
-
A curious learning companion in Virtual Learning Environment
by: Wu, Q., et al.
Published: (2013) -
Curious pedagogical agents as learning companions in virtual learning environment
by: Han, Jin.
Published: (2013) -
Cognitive companion for elderly
by: Tay, Han Yi
Published: (2020) -
Cognitive companion for elderly
by: Ang, Cai Wei
Published: (2019) -
Intelligent elderly companion
by: Wang, Rong
Published: (2014)