Taking animation project learning into the virtual environment
This paper demonstrates how a team of honours-level students explored a new area of game interaction, supported by an academic structure that provided flexibility, opportunity and encouraged independent exploration. This project combines the cinematic aesthetic of film, the interactivity of video ga...
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Format: | Conference or Workshop Item |
Language: | English |
Published: |
2017
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Subjects: | |
Online Access: | https://hdl.handle.net/10356/85557 http://hdl.handle.net/10220/43792 |
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Institution: | Nanyang Technological University |
Language: | English |