Creating autonomous adaptive agents in a real-time first-person shooter computer game

Games are good test-beds to evaluate AI methodologies. In recent years, there has been a vast amount of research dealing with real-time computer games other than the traditional board games or card games. This paper illustrates how we create agents by employing FALCON, a self-organizing neural netwo...

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書目詳細資料
Main Authors: Wang, Di, Tan, Ah Hwee
其他作者: School of Computer Science and Engineering
格式: Article
語言:English
出版: 2018
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在線閱讀:https://hdl.handle.net/10356/89631
http://hdl.handle.net/10220/46772
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