Simulation-based optimization of StarCraft tactical AI through evolutionary computation
The development of competent AI for real-time strategy games such as StarCraft is made difficult by the myriad of strategic and tactical reasonings which must be performed concurrently. A significant portion of StarCraft gameplay is in managing tactical conflict with opposing forces. We present a mo...
Saved in:
Main Authors: | , , , , , |
---|---|
其他作者: | |
格式: | Conference or Workshop Item |
語言: | English |
出版: |
2013
|
主題: | |
在線閱讀: | https://hdl.handle.net/10356/95728 http://hdl.handle.net/10220/11984 |
標簽: |
添加標簽
沒有標簽, 成為第一個標記此記錄!
|
機構: | Nanyang Technological University |
語言: | English |