Japanese video games in Singapore: History, culture and industry
Asian Journal of Social Science
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sg-nus-scholar.10635-1308552016-11-29T03:32:59Z Japanese video games in Singapore: History, culture and industry Ng Wai-ming, B. JAPANESE STUDIES Asian Journal of Social Science 29 1 139-162 2016-11-28T10:13:27Z 2016-11-28T10:13:27Z 2001 Article Ng Wai-ming, B. (2001). Japanese video games in Singapore: History, culture and industry. Asian Journal of Social Science 29 (1) : 139-162. ScholarBank@NUS Repository. 15684849 http://scholarbank.nus.edu.sg/handle/10635/130855 NOT_IN_WOS Scopus |
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Asian Journal of Social Science |
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JAPANESE STUDIES |
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JAPANESE STUDIES Ng Wai-ming, B. |
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Ng Wai-ming, B. |
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Ng Wai-ming, B. Japanese video games in Singapore: History, culture and industry |
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Ng Wai-ming, B. |
title |
Japanese video games in Singapore: History, culture and industry |
title_short |
Japanese video games in Singapore: History, culture and industry |
title_full |
Japanese video games in Singapore: History, culture and industry |
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Japanese video games in Singapore: History, culture and industry |
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Japanese video games in Singapore: History, culture and industry |
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japanese video games in singapore: history, culture and industry |
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2016 |
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http://scholarbank.nus.edu.sg/handle/10635/130855 |
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1681097041905713152 |