Are male and female avatars perceived equally in 3-D virtual worlds?
Virtual worlds are three-dimensional, computer-generated worlds in which users take the form of avatars and use those avatars to interact with objects and other avatars in the virtual world. Virtual worlds are growing in importance in both educational institutions and businesses. Educational institu...
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2009
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sg-smu-ink.sis_research-106442024-12-02T01:43:58Z Are male and female avatars perceived equally in 3-D virtual worlds? DEWESTER, D. NAH, Fiona Fui-hoon GERVAIS, S. SIAU, Keng Virtual worlds are three-dimensional, computer-generated worlds in which users take the form of avatars and use those avatars to interact with objects and other avatars in the virtual world. Virtual worlds are growing in importance in both educational institutions and businesses. Educational institutions have adopted virtual worlds as a medium for instructional delivery whereas businesses are using virtual worlds for recruitment, training, collaboration, and marketing. Given these emerging phenomena, a better understanding of behavioral and perceptual issues in virtual worlds is warranted. We propose a research model to study the interaction effects of gender stereotypicality of male and female avatars and gender typicality of tasks on trust perceptions. Gender stereotypes have been widely studied in the real world along with their effects on trust perceptions. An experiment is proposed to examine the effects of gender stereotypes on trust perceptions in virtual worlds. Implications and expected contributions are also discussed. 2009-08-01T07:00:00Z text application/pdf https://ink.library.smu.edu.sg/sis_research/9644 https://ink.library.smu.edu.sg/context/sis_research/article/10644/viewcontent/Are_Male_and_Female_Avatars_Perceived_Equally_in_3D_Virtual_Worlds_.pdf http://creativecommons.org/licenses/by-nc-nd/4.0/ Research Collection School Of Computing and Information Systems eng Institutional Knowledge at Singapore Management University Virtual worlds avatars stereotypicality perception of avatars Databases and Information Systems |
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Virtual worlds avatars stereotypicality perception of avatars Databases and Information Systems DEWESTER, D. NAH, Fiona Fui-hoon GERVAIS, S. SIAU, Keng Are male and female avatars perceived equally in 3-D virtual worlds? |
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Virtual worlds are three-dimensional, computer-generated worlds in which users take the form of avatars and use those avatars to interact with objects and other avatars in the virtual world. Virtual worlds are growing in importance in both educational institutions and businesses. Educational institutions have adopted virtual worlds as a medium for instructional delivery whereas businesses are using virtual worlds for recruitment, training, collaboration, and marketing. Given these emerging phenomena, a better understanding of behavioral and perceptual issues in virtual worlds is warranted. We propose a research model to study the interaction effects of gender stereotypicality of male and female avatars and gender typicality of tasks on trust perceptions. Gender stereotypes have been widely studied in the real world along with their effects on trust perceptions. An experiment is proposed to examine the effects of gender stereotypes on trust perceptions in virtual worlds. Implications and expected contributions are also discussed. |
format |
text |
author |
DEWESTER, D. NAH, Fiona Fui-hoon GERVAIS, S. SIAU, Keng |
author_facet |
DEWESTER, D. NAH, Fiona Fui-hoon GERVAIS, S. SIAU, Keng |
author_sort |
DEWESTER, D. |
title |
Are male and female avatars perceived equally in 3-D virtual worlds? |
title_short |
Are male and female avatars perceived equally in 3-D virtual worlds? |
title_full |
Are male and female avatars perceived equally in 3-D virtual worlds? |
title_fullStr |
Are male and female avatars perceived equally in 3-D virtual worlds? |
title_full_unstemmed |
Are male and female avatars perceived equally in 3-D virtual worlds? |
title_sort |
are male and female avatars perceived equally in 3-d virtual worlds? |
publisher |
Institutional Knowledge at Singapore Management University |
publishDate |
2009 |
url |
https://ink.library.smu.edu.sg/sis_research/9644 https://ink.library.smu.edu.sg/context/sis_research/article/10644/viewcontent/Are_Male_and_Female_Avatars_Perceived_Equally_in_3D_Virtual_Worlds_.pdf |
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