Are male and female avatars perceived equally in 3-D virtual worlds?

Virtual worlds are three-dimensional, computer-generated worlds in which users take the form of avatars and use those avatars to interact with objects and other avatars in the virtual world. Virtual worlds are growing in importance in both educational institutions and businesses. Educational institu...

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Bibliographic Details
Main Authors: DEWESTER, D., NAH, Fiona Fui-hoon, GERVAIS, S., SIAU, Keng
Format: text
Language:English
Published: Institutional Knowledge at Singapore Management University 2009
Subjects:
Online Access:https://ink.library.smu.edu.sg/sis_research/9644
https://ink.library.smu.edu.sg/context/sis_research/article/10644/viewcontent/Are_Male_and_Female_Avatars_Perceived_Equally_in_3D_Virtual_Worlds_.pdf
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Institution: Singapore Management University
Language: English
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