Matrix: Adaptive Middleware for Distributed Multiplayer Games
Building a distributed middleware infrastructure that provides the low latency required for massively multiplayer games while still maintaining consistency is non-trivial. Previous attempts have used static partitioning or client-based peer-to-peer techniques that do not scale well to a large number...
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Main Authors: | BALAN, Rajesh Krishna, Ebling, Maria, Castro, Paul, MISRA, Archan |
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Format: | text |
Language: | English |
Published: |
Institutional Knowledge at Singapore Management University
2005
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Subjects: | |
Online Access: | https://ink.library.smu.edu.sg/sis_research/1207 https://ink.library.smu.edu.sg/context/sis_research/article/2206/viewcontent/Matrix_Middleware2005_afv.pdf |
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Institution: | Singapore Management University |
Language: | English |
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