Video gaming can benefit students: Study
Video gaming is not inherently bad if treated as a form of leisure activity that can help young people to de-stress during the weekends.
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Institutional Knowledge at Singapore Management University
2019
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sg-smu-ink.soss_research-43672020-02-13T09:24:42Z Video gaming can benefit students: Study HARTANTO, Andree TOH, Wei Xing Video gaming is not inherently bad if treated as a form of leisure activity that can help young people to de-stress during the weekends. 2019-04-01T07:00:00Z text application/pdf https://ink.library.smu.edu.sg/soss_research/3110 https://ink.library.smu.edu.sg/context/soss_research/article/4367/viewcontent/Video_gaming_can_benefit_students_av.pdf http://creativecommons.org/licenses/by-nc-nd/4.0/ Research Collection School of Social Sciences eng Institutional Knowledge at Singapore Management University Video gaming children games Applied Behavior Analysis Child Psychology |
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Video gaming children games Applied Behavior Analysis Child Psychology |
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Video gaming children games Applied Behavior Analysis Child Psychology HARTANTO, Andree TOH, Wei Xing Video gaming can benefit students: Study |
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Video gaming is not inherently bad if treated as a form of leisure activity that can help young people to de-stress during the weekends. |
format |
text |
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HARTANTO, Andree TOH, Wei Xing |
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HARTANTO, Andree TOH, Wei Xing |
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HARTANTO, Andree |
title |
Video gaming can benefit students: Study |
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Video gaming can benefit students: Study |
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Video gaming can benefit students: Study |
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Video gaming can benefit students: Study |
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Video gaming can benefit students: Study |
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video gaming can benefit students: study |
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Institutional Knowledge at Singapore Management University |
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2019 |
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https://ink.library.smu.edu.sg/soss_research/3110 https://ink.library.smu.edu.sg/context/soss_research/article/4367/viewcontent/Video_gaming_can_benefit_students_av.pdf |
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