Enhancing user performance and engagement through gamification: Case study of aqua republica
© 2016 IEEE. Implementing game-elements could be beneficial for both participant motivation and performance or outcome. Thus, several researches have argued that the value of gamification could come at a cost to experience or reliability of the task. However, there are only a few studies focusing on...
محفوظ في:
المؤلفون الرئيسيون: | , , |
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التنسيق: | وقائع المؤتمر |
منشور في: |
2017
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الوصول للمادة أونلاين: | https://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85019997361&origin=inward http://cmuir.cmu.ac.th/jspui/handle/6653943832/40474 |
الوسوم: |
إضافة وسم
لا توجد وسوم, كن أول من يضع وسما على هذه التسجيلة!
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المؤسسة: | Chiang Mai University |