PERANCANGAN DAN IMPLEMENTASI SISTEM GAME KOMPUTER DENGAN ANTARMUKA PENGGUNA BERBASIS MEJA

The swift development in communication and entertainment technology carries good and bad consequences to the society. The online culture brings new defini-tion to social life: a list of text and graphics displayed in a screen. The same space and time are not required anymore; which unconsciously dim...

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Bibliographic Details
Main Author: LOUIS (NIM : 132 06 081); Pembimbing : Dr. Ary Setijadi Prihatmanto, RHEZA
Format: Final Project
Language:Indonesia
Online Access:https://digilib.itb.ac.id/gdl/view/16988
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Institution: Institut Teknologi Bandung
Language: Indonesia
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