Development and Testing of a Mobile Game for English Proficiency Among Filipino Learners

This paper presents the testing and development of Learning Likha, an English language-based digital game for Filipino learners from 9- to 12-years old. The game focuses on the literacy skill of noting explicit details while incidentally learning about Filipino culture. In an in-vivo pilot test, we...

Full description

Saved in:
Bibliographic Details
Main Authors: Moreno, Ma. Monica L, Manahan, Dominique Marie Antoinette, Fernandez, Marika Gianina, Banawan, Michelle P, Beraquit, Jose Isidro, Caparros, Marie Rianne M, Caceres, Philip, Diy, Walfrido David A, Sarcilla, Lean Rimes, Amante, Francesco U., Rodrigo, Ma. Mercedes T.
Format: text
Published: Archīum Ateneo 2019
Subjects:
Online Access:https://archium.ateneo.edu/discs-faculty-pubs/262
https://apsce.net/icce/icce2019/04_Proceedings.html
Tags: Add Tag
No Tags, Be the first to tag this record!
Institution: Ateneo De Manila University