Development and Testing of a Mobile Game for English Proficiency Among Filipino Learners
This paper presents the testing and development of Learning Likha, an English language-based digital game for Filipino learners from 9- to 12-years old. The game focuses on the literacy skill of noting explicit details while incidentally learning about Filipino culture. In an in-vivo pilot test, we...
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Main Authors: | , , , , , , , , , , |
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Format: | text |
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Archīum Ateneo
2019
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Subjects: | |
Online Access: | https://archium.ateneo.edu/discs-faculty-pubs/262 https://apsce.net/icce/icce2019/04_Proceedings.html |
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Institution: | Ateneo De Manila University |