Usability Study of an Augmented Reality Game for Philippine History
We investigate the extent to which Augmented Reality can contribute to effectiveness and enjoyment in the context of history-game-based learning. This paper presents a series of usability tests of a mobile Augmented Reality game application for learning Philippine history, Igpaw: Intramuros, with re...
Saved in:
Main Authors: | , , , , |
---|---|
格式: | text |
出版: |
Archīum Ateneo
2016
|
主題: | |
在線閱讀: | https://archium.ateneo.edu/discs-faculty-pubs/317 http://www.et.iitb.ac.in/icce2016/icce2016proceedings.html |
標簽: |
添加標簽
沒有標簽, 成為第一個標記此記錄!
|
機構: | Ateneo De Manila University |