Evolving tactical plans for strategy games using automated red teaming
We examine Automated Red Teaming (ART) as a means to evolve tactical plans for strategy games. ART is a computational technique which has been employed by the defence community to uncover vulnerabilities of operational plans. In typical ART experiments, agent-based simulations of military scenarios...
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Main Authors: | Hingston, P., Decraene, James, Low, Malcolm Yoke Hean |
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Other Authors: | School of Computer Engineering |
Format: | Conference or Workshop Item |
Language: | English |
Published: |
2011
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Subjects: | |
Online Access: | https://hdl.handle.net/10356/101918 http://hdl.handle.net/10220/7229 |
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Institution: | Nanyang Technological University |
Language: | English |
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