Are videogame training gains specific or general?
Many recent studies using healthy adults document enhancements in perception and cognition from playing commercial action videogames (AVGs). Playing action games (e.g., Call of Duty, Medal of Honor) is associated with improved bottom-up lower-level information processing skills like visual-perceptua...
Saved in:
Main Authors: | Oei, Adam C, Patterson, Michael D |
---|---|
Other Authors: | School of Humanities and Social Sciences |
Format: | Article |
Language: | English |
Published: |
2014
|
Subjects: | |
Online Access: | https://hdl.handle.net/10356/104123 http://hdl.handle.net/10220/19505 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Nanyang Technological University |
Language: | English |
Similar Items
-
Enhancing cognition with video games : a multiple game training study
by: Patterson, Michael D, et al.
Published: (2013) -
Legitimizing videogames as art: John Dewey's philosophy of art and the nature of videogames
by: Esteban, Aaron Micah A.
Published: (2023) -
The Videogame Development Process
by: TSCHANG, Feichin, Ted
Published: (2008) -
DESIGNING MEANING-MAKING IN VIDEOGAMES
by: LEE JUNHUI BRANDON
Published: (2020) -
Enhancing perceptual and attentional skills requires common demands between the action video games and transfer tasks
by: Oei, Adam C., et al.
Published: (2015)