Making work fun : investigating antecedents of perceived enjoyment in human computation games for information sharing
The advent of online games, crowdsourcing, and user-generated content has led to the emergence of a new paradigm called the Human Computation Game (HCG) which utilizes games as a motivator to encourage users’ participation in human computation. HCGs are different from games for pure entertainment wh...
Saved in:
Main Authors: | Pe-Than, Ei Pa Pa, Goh, Dion Hoe-Lian, Lee, Chei Sian |
---|---|
Other Authors: | Wee Kim Wee School of Communication and Information |
Format: | Article |
Language: | English |
Published: |
2014
|
Subjects: | |
Online Access: | https://hdl.handle.net/10356/105897 http://hdl.handle.net/10220/20953 http://dx.doi.org/10.1016/j.chb.2014.06.023 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Nanyang Technological University |
Language: | English |
Similar Items
-
Investigating user-centered human computation games : the roles of perceived enjoyment and its antecedents
by: Pe-Than, Ei Pa Pa
Published: (2016) -
Analyzing crowdsourced mobile content : do games make a difference?
by: Pe-Than, Ei Pa Pa, et al.
Published: (2019) -
A typology of human computation games: an analysis and a review of current games
by: Pe-Than, Ei Pa Pa, et al.
Published: (2015) -
The Effects of Collaboration and Competition on Players’ Perceptions in Human Computation Games
by: Pe-Than, Ei Pa Pa, et al.
Published: (2016) -
Comparative evaluation of interfaces for presenting location-based information on mobile devices
by: Goh, Dion Hoe-Lian, et al.
Published: (2012)