Spectral caustic rendering of a homogeneous caustic object based on wavelength clustering and eye sensitivity
In the real world, the index of refraction of a refractive object (caustic object) varies across the wavelengths. Therefore, in physically based caustic rendering, we need to take into account spectral information. However, this may lead to prohibitive running time. In response, we propose a two-ste...
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Main Authors: | Seah, Hock Soon, Lin, Feng, Tandianus, Budianto, Johan, Henry |
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其他作者: | School of Computer Engineering |
格式: | Article |
出版: |
2015
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主題: | |
在線閱讀: | https://hdl.handle.net/10356/107170 http://hdl.handle.net/10220/25335 |
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機構: | Nanyang Technological University |
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