Spectral caustic rendering of a homogeneous caustic object based on wavelength clustering and eye sensitivity

In the real world, the index of refraction of a refractive object (caustic object) varies across the wavelengths. Therefore, in physically based caustic rendering, we need to take into account spectral information. However, this may lead to prohibitive running time. In response, we propose a two-ste...

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Bibliographic Details
Main Authors: Seah, Hock Soon, Lin, Feng, Tandianus, Budianto, Johan, Henry
Other Authors: School of Computer Engineering
Format: Article
Published: 2015
Subjects:
Online Access:https://hdl.handle.net/10356/107170
http://hdl.handle.net/10220/25335
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Institution: Nanyang Technological University

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