Deep learning and computer chess (part 1)
The purpose of this report is to show the implementations and experiments of the Monte Carlo Tree Search Algorithm played on a simple chess engine against an AI that uses deterministic & Minimax algorithm. The Chess Engine was implemented in Java language, as well as the MCTS algorithm.
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Main Author: | Ngui, Seng Yang |
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Other Authors: | He Ying |
Format: | Final Year Project |
Language: | English |
Published: |
Nanyang Technological University
2020
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Subjects: | |
Online Access: | https://hdl.handle.net/10356/137923 |
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Institution: | Nanyang Technological University |
Language: | English |
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