Investigation of self-efficacy in the virtual & augmented reality learning environments
Self-efficacy is a person’s judgement in their own abilities and knowledge, and their belief in how well they can perform and achieve in tasks. Students with higher self-efficacy tend to do better academically. As such, it is beneficial increase students’ self-efficacy in order to improve their acad...
Saved in:
Main Author: | Lee, Theresa Hui Qi |
---|---|
Other Authors: | Cai Yiyu |
Format: | Final Year Project |
Language: | English |
Published: |
Nanyang Technological University
2021
|
Subjects: | |
Online Access: | https://hdl.handle.net/10356/150926 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Nanyang Technological University |
Language: | English |
Similar Items
-
Effectiveness of virtual & augmented reality learning environments in enhancing students' self-efficacy
by: Chan, Ming Yi
Published: (2023) -
Investigation of situational interest in the virtual & augmented reality learning environments
by: Ker, Joel Kah Wei
Published: (2022) -
Augmented reality for NDT imaging
by: Seah, Kenny Wei Feng
Published: (2020) -
Investigation of virtual & augmented reality classroom learning environments in university STEM education
by: Lee, T., et al.
Published: (2023) -
Development of an Augmented Reality (AR) app for NTU learning trail
by: Ho, Kok Wee
Published: (2019)