Animal crossing and COVID-19: a qualitative study examining how video games satisfy basic psychological needs during the pandemic
The COVID-19 pandemic has affected the way many people live their lives. The increasing amount of time spent indoors and isolated during periods of lockdown has been accompanied by an increase in the time people spend playing video games. One such game which soared in popularity during the early sta...
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Main Authors: | Yee, Andrew Z. H., Sng, Jeremy R. H. |
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Other Authors: | Wee Kim Wee School of Communication and Information |
Format: | Article |
Language: | English |
Published: |
2022
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Subjects: | |
Online Access: | https://hdl.handle.net/10356/161458 |
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Institution: | Nanyang Technological University |
Language: | English |
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