Animal crossing and COVID-19: a qualitative study examining how video games satisfy basic psychological needs during the pandemic

The COVID-19 pandemic has affected the way many people live their lives. The increasing amount of time spent indoors and isolated during periods of lockdown has been accompanied by an increase in the time people spend playing video games. One such game which soared in popularity during the early sta...

Full description

Saved in:
Bibliographic Details
Main Authors: Yee, Andrew Z. H., Sng, Jeremy R. H.
Other Authors: Wee Kim Wee School of Communication and Information
Format: Article
Language:English
Published: 2022
Subjects:
Online Access:https://hdl.handle.net/10356/161458
Tags: Add Tag
No Tags, Be the first to tag this record!
Institution: Nanyang Technological University
Language: English

Similar Items