Wrath unleashed: the curse of Hideo

The target for this report is to give a rough overview of the game development “The Curse of Hideo” technical standpoint. These will include version control, prototyping, programming, tools development, optimization, playtesting and a brief pipeline workflow in Unreal Engine.

Saved in:
Bibliographic Details
Main Author: Ng, Jia Ching
Other Authors: Gray Hodgkinson
Format: Final Year Project
Language:English
Published: Nanyang Technological University 2024
Subjects:
Online Access:https://hdl.handle.net/10356/177053
Tags: Add Tag
No Tags, Be the first to tag this record!
Institution: Nanyang Technological University
Language: English