Wrath unleashed: the curse of Hideo

The target for this report is to give a rough overview of the game development “The Curse of Hideo” technical standpoint. These will include version control, prototyping, programming, tools development, optimization, playtesting and a brief pipeline workflow in Unreal Engine.

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Bibliographic Details
Main Author: Ng, Jia Ching
Other Authors: Gray Hodgkinson
Format: Final Year Project
Language:English
Published: Nanyang Technological University 2024
Subjects:
Online Access:https://hdl.handle.net/10356/177053
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Institution: Nanyang Technological University
Language: English
id sg-ntu-dr.10356-177053
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spelling sg-ntu-dr.10356-1770532024-05-25T16:55:22Z Wrath unleashed: the curse of Hideo Ng, Jia Ching Gray Hodgkinson School of Art, Design and Media ghodgkinson@ntu.edu.sg Arts and Humanities Curse of Hideo Games The target for this report is to give a rough overview of the game development “The Curse of Hideo” technical standpoint. These will include version control, prototyping, programming, tools development, optimization, playtesting and a brief pipeline workflow in Unreal Engine. Bachelor's degree 2024-05-24T12:02:20Z 2024-05-24T12:02:20Z 2024 Final Year Project (FYP) Ng, J. C. (2024). Wrath unleashed: the curse of Hideo. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/177053 https://hdl.handle.net/10356/177053 en application/pdf Nanyang Technological University
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic Arts and Humanities
Curse of Hideo
Games
spellingShingle Arts and Humanities
Curse of Hideo
Games
Ng, Jia Ching
Wrath unleashed: the curse of Hideo
description The target for this report is to give a rough overview of the game development “The Curse of Hideo” technical standpoint. These will include version control, prototyping, programming, tools development, optimization, playtesting and a brief pipeline workflow in Unreal Engine.
author2 Gray Hodgkinson
author_facet Gray Hodgkinson
Ng, Jia Ching
format Final Year Project
author Ng, Jia Ching
author_sort Ng, Jia Ching
title Wrath unleashed: the curse of Hideo
title_short Wrath unleashed: the curse of Hideo
title_full Wrath unleashed: the curse of Hideo
title_fullStr Wrath unleashed: the curse of Hideo
title_full_unstemmed Wrath unleashed: the curse of Hideo
title_sort wrath unleashed: the curse of hideo
publisher Nanyang Technological University
publishDate 2024
url https://hdl.handle.net/10356/177053
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