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Exercise or else : how goal framing and language tone affect exergame messaging via psychological reactance.

Obesity rates amongst youths and adolescents is on an upward trajectory, prompting calls by academics and policymakers to implement media and school-based interventions. Recent advances in intervention programming revolve around exercise-based video games, or exergames. These games have been shown t...

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書目詳細資料
Main Authors: Subramaniam, Aneesha., Chong, Kai Jie., Kulasakeran, Santhiya., Zhao, Boshu.
其他作者: May Oo Lwin
格式: Final Year Project
語言:English
出版: 2013
主題:
在線閱讀:http://hdl.handle.net/10356/52579
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機構: Nanyang Technological University
語言: English