Playing games using EEG signals (Part-I)

The purpose of the Final Year Project is to develop a game that can be played using one’s Electroencephalography (EEG) signals with the help of the Emotiv EPOC headset. The utilization of EEG signals in gaming introduces a new dimension of control into the traditional modes of gaming and further enh...

Full description

Saved in:
Bibliographic Details
Main Author: Ker, Li Juin
Other Authors: Andy Khong Wai Hoong
Format: Final Year Project
Language:English
Published: 2016
Subjects:
Online Access:http://hdl.handle.net/10356/68507
Tags: Add Tag
No Tags, Be the first to tag this record!
Institution: Nanyang Technological University
Language: English

Similar Items