Playing games using EEG signals (Part-I)
The purpose of the Final Year Project is to develop a game that can be played using one’s Electroencephalography (EEG) signals with the help of the Emotiv EPOC headset. The utilization of EEG signals in gaming introduces a new dimension of control into the traditional modes of gaming and further enh...
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Format: | Final Year Project |
Language: | English |
Published: |
2016
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Online Access: | http://hdl.handle.net/10356/68507 |
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Institution: | Nanyang Technological University |
Language: | English |
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