Playing games using EEG signals (Part-I)

The purpose of the Final Year Project is to develop a game that can be played using one’s Electroencephalography (EEG) signals with the help of the Emotiv EPOC headset. The utilization of EEG signals in gaming introduces a new dimension of control into the traditional modes of gaming and further enh...

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Bibliographic Details
Main Author: Ker, Li Juin
Other Authors: Andy Khong Wai Hoong
Format: Final Year Project
Language:English
Published: 2016
Subjects:
Online Access:http://hdl.handle.net/10356/68507
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Institution: Nanyang Technological University
Language: English
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