Gamification and data analytics to reduce smartphone addiction
“Nomophobia” is the phobia of being out of mobile phone contact. This project is aimed at developing a proof-of-concept for using techniques of gamification and data analytics for addressing nomophobia. With the collection of these techniques, the project aims to motivate users to focus on other pro...
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Format: | Final Year Project |
Language: | English |
Published: |
2017
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Online Access: | http://hdl.handle.net/10356/70482 |
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Institution: | Nanyang Technological University |
Language: | English |