An axis-biased approach for dead reckoning algorithm

This report aims to improve upon the conventional Dead Reckoning algorithm. The conventional Dead Reckoning may not work perfectly with entities which move in a curvilinear motion. The axis biased approach was proposed as a solution to this limitation. Using Unreal Engine 4 to generate the characte...

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Bibliographic Details
Main Author: Tan, Ping Teck
Other Authors: Liu Sze Yeung, Elvis
Format: Final Year Project
Language:English
Published: 2017
Subjects:
Online Access:http://hdl.handle.net/10356/70495
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Institution: Nanyang Technological University
Language: English

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