Dating disruption: How Tinder gamified an industry
Tinder’s gamelike user experience enticed overlooked users, led to rapid segment growth, and ultimately displaced industry incumbents.
Saved in:
Main Authors: | , |
---|---|
Format: | text |
Language: | English |
Published: |
Institutional Knowledge at Singapore Management University
2020
|
Subjects: | |
Online Access: | https://ink.library.smu.edu.sg/lkcsb_research/7279 https://ink.library.smu.edu.sg/context/lkcsb_research/article/8278/viewcontent/Dating_Disruption_av.pdf |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Singapore Management University |
Language: | English |
id |
sg-smu-ink.lkcsb_research-8278 |
---|---|
record_format |
dspace |
spelling |
sg-smu-ink.lkcsb_research-82782023-10-04T05:13:29Z Dating disruption: How Tinder gamified an industry ABOLFATHI, Niloofar SANTAMARIA, Simone Tinder’s gamelike user experience enticed overlooked users, led to rapid segment growth, and ultimately displaced industry incumbents. 2020-02-01T08:00:00Z text application/pdf https://ink.library.smu.edu.sg/lkcsb_research/7279 https://ink.library.smu.edu.sg/context/lkcsb_research/article/8278/viewcontent/Dating_Disruption_av.pdf http://creativecommons.org/licenses/by-nc-nd/4.0/ Research Collection Lee Kong Chian School Of Business eng Institutional Knowledge at Singapore Management University Customer Experience Disruptive Innovation Gamification Product Strategy Technology Platforms Strategic Management Policy Technology and Innovation |
institution |
Singapore Management University |
building |
SMU Libraries |
continent |
Asia |
country |
Singapore Singapore |
content_provider |
SMU Libraries |
collection |
InK@SMU |
language |
English |
topic |
Customer Experience Disruptive Innovation Gamification Product Strategy Technology Platforms Strategic Management Policy Technology and Innovation |
spellingShingle |
Customer Experience Disruptive Innovation Gamification Product Strategy Technology Platforms Strategic Management Policy Technology and Innovation ABOLFATHI, Niloofar SANTAMARIA, Simone Dating disruption: How Tinder gamified an industry |
description |
Tinder’s gamelike user experience enticed overlooked users, led to rapid segment growth, and ultimately displaced industry incumbents. |
format |
text |
author |
ABOLFATHI, Niloofar SANTAMARIA, Simone |
author_facet |
ABOLFATHI, Niloofar SANTAMARIA, Simone |
author_sort |
ABOLFATHI, Niloofar |
title |
Dating disruption: How Tinder gamified an industry |
title_short |
Dating disruption: How Tinder gamified an industry |
title_full |
Dating disruption: How Tinder gamified an industry |
title_fullStr |
Dating disruption: How Tinder gamified an industry |
title_full_unstemmed |
Dating disruption: How Tinder gamified an industry |
title_sort |
dating disruption: how tinder gamified an industry |
publisher |
Institutional Knowledge at Singapore Management University |
publishDate |
2020 |
url |
https://ink.library.smu.edu.sg/lkcsb_research/7279 https://ink.library.smu.edu.sg/context/lkcsb_research/article/8278/viewcontent/Dating_Disruption_av.pdf |
_version_ |
1779157215138021376 |