Hedonic Valuation of Online Game Participation

We use hedonic valuation to establish a basis for valuing the time a user participates in an online gaming community. We distinguish between utilitarian and hedonic value. Our application involves elements of both utilitarian and hedonic value, however, the latter is much more important. We use an e...

Full description

Saved in:
Bibliographic Details
Main Authors: KAUFFMAN, Robert J., KIM, Kwansoo, YOO, Byungjoon
Format: text
Language:English
Published: Institutional Knowledge at Singapore Management University 2012
Subjects:
Online Access:https://ink.library.smu.edu.sg/sis_research/1747
https://ink.library.smu.edu.sg/context/sis_research/article/2746/viewcontent/p290_kauffman.pdf
Tags: Add Tag
No Tags, Be the first to tag this record!
Institution: Singapore Management University
Language: English
id sg-smu-ink.sis_research-2746
record_format dspace
spelling sg-smu-ink.sis_research-27462016-05-10T05:27:29Z Hedonic Valuation of Online Game Participation KAUFFMAN, Robert J. KIM, Kwansoo YOO, Byungjoon We use hedonic valuation to establish a basis for valuing the time a user participates in an online gaming community. We distinguish between utilitarian and hedonic value. Our application involves elements of both utilitarian and hedonic value, however, the latter is much more important. We use an extensive data set involving a massive multi-player online role-playing game (MMORPG) from Korea. We specify and test econometric models that reflect the appropriate empirical structure for the setting, based on information about the players and the activities they engage in. The results permit us to estimate the hedonic value in monetary terms for the use of this mechanism per minute of participant use. We explore how such information can be used to create the appropriate incentives via optimal participation fees and subsidies to maximize consumer value. 2012-08-01T07:00:00Z text application/pdf https://ink.library.smu.edu.sg/sis_research/1747 info:doi/10.1145/2346536.2346594 https://ink.library.smu.edu.sg/context/sis_research/article/2746/viewcontent/p290_kauffman.pdf http://creativecommons.org/licenses/by-nc-nd/4.0/ Research Collection School Of Computing and Information Systems eng Institutional Knowledge at Singapore Management University Economic analysis hedonic pricing model hedonic value mechanism design online games utilitarian value valuation. Computer Sciences Management Information Systems
institution Singapore Management University
building SMU Libraries
continent Asia
country Singapore
Singapore
content_provider SMU Libraries
collection InK@SMU
language English
topic Economic analysis
hedonic pricing model
hedonic value
mechanism design
online games
utilitarian value
valuation.
Computer Sciences
Management Information Systems
spellingShingle Economic analysis
hedonic pricing model
hedonic value
mechanism design
online games
utilitarian value
valuation.
Computer Sciences
Management Information Systems
KAUFFMAN, Robert J.
KIM, Kwansoo
YOO, Byungjoon
Hedonic Valuation of Online Game Participation
description We use hedonic valuation to establish a basis for valuing the time a user participates in an online gaming community. We distinguish between utilitarian and hedonic value. Our application involves elements of both utilitarian and hedonic value, however, the latter is much more important. We use an extensive data set involving a massive multi-player online role-playing game (MMORPG) from Korea. We specify and test econometric models that reflect the appropriate empirical structure for the setting, based on information about the players and the activities they engage in. The results permit us to estimate the hedonic value in monetary terms for the use of this mechanism per minute of participant use. We explore how such information can be used to create the appropriate incentives via optimal participation fees and subsidies to maximize consumer value.
format text
author KAUFFMAN, Robert J.
KIM, Kwansoo
YOO, Byungjoon
author_facet KAUFFMAN, Robert J.
KIM, Kwansoo
YOO, Byungjoon
author_sort KAUFFMAN, Robert J.
title Hedonic Valuation of Online Game Participation
title_short Hedonic Valuation of Online Game Participation
title_full Hedonic Valuation of Online Game Participation
title_fullStr Hedonic Valuation of Online Game Participation
title_full_unstemmed Hedonic Valuation of Online Game Participation
title_sort hedonic valuation of online game participation
publisher Institutional Knowledge at Singapore Management University
publishDate 2012
url https://ink.library.smu.edu.sg/sis_research/1747
https://ink.library.smu.edu.sg/context/sis_research/article/2746/viewcontent/p290_kauffman.pdf
_version_ 1770571488062078976