The Monetary Value of Virtual Goods: An Exploratory Study In MMORPGs

This study investigates the monetary value of time spent in virtual worlds in the context of 24 most popular MMORPGs Building on classic economic theory, we approach this issue through a combination of theoretical modeling, experiment, and cross-sectional time series data analysis. Our findings sugg...

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Main Authors: QIU-HONG WANG, Mayer-Schonberger, Viktor
Format: text
Language:English
Published: Institutional Knowledge at Singapore Management University 2010
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Online Access:https://ink.library.smu.edu.sg/sis_research/3221
https://ink.library.smu.edu.sg/context/sis_research/article/4223/viewcontent/8533931.pdf
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spelling sg-smu-ink.sis_research-42232016-09-23T06:56:27Z The Monetary Value of Virtual Goods: An Exploratory Study In MMORPGs QIU-HONG WANG, Mayer-Schonberger, Viktor This study investigates the monetary value of time spent in virtual worlds in the context of 24 most popular MMORPGs Building on classic economic theory, we approach this issue through a combination of theoretical modeling, experiment, and cross-sectional time series data analysis. Our findings suggest that intensive social networking and flatter social hierarchy structures are associated with lower monetary value of time spent in-game. Further, two opposite network effects on the monetary value of in-game time spent were observed. One is the positive network effect from the active user base, the other is the negative network effect from the intensity of social networking Both are strengthened by steeper social hierarchy structures The implication is that social networking and hierarchy structure can be two effective angles for game developers or policy makers to address the issue of real-money trading of virtual goods 2010-01-01T08:00:00Z text application/pdf https://ink.library.smu.edu.sg/sis_research/3221 info:doi/10.1109/HICSS.2010.388 https://ink.library.smu.edu.sg/context/sis_research/article/4223/viewcontent/8533931.pdf http://creativecommons.org/licenses/by-nc-nd/4.0/ Research Collection School Of Computing and Information Systems eng Institutional Knowledge at Singapore Management University Computer Sciences E-Commerce
institution Singapore Management University
building SMU Libraries
continent Asia
country Singapore
Singapore
content_provider SMU Libraries
collection InK@SMU
language English
topic Computer Sciences
E-Commerce
spellingShingle Computer Sciences
E-Commerce
QIU-HONG WANG,
Mayer-Schonberger, Viktor
The Monetary Value of Virtual Goods: An Exploratory Study In MMORPGs
description This study investigates the monetary value of time spent in virtual worlds in the context of 24 most popular MMORPGs Building on classic economic theory, we approach this issue through a combination of theoretical modeling, experiment, and cross-sectional time series data analysis. Our findings suggest that intensive social networking and flatter social hierarchy structures are associated with lower monetary value of time spent in-game. Further, two opposite network effects on the monetary value of in-game time spent were observed. One is the positive network effect from the active user base, the other is the negative network effect from the intensity of social networking Both are strengthened by steeper social hierarchy structures The implication is that social networking and hierarchy structure can be two effective angles for game developers or policy makers to address the issue of real-money trading of virtual goods
format text
author QIU-HONG WANG,
Mayer-Schonberger, Viktor
author_facet QIU-HONG WANG,
Mayer-Schonberger, Viktor
author_sort QIU-HONG WANG,
title The Monetary Value of Virtual Goods: An Exploratory Study In MMORPGs
title_short The Monetary Value of Virtual Goods: An Exploratory Study In MMORPGs
title_full The Monetary Value of Virtual Goods: An Exploratory Study In MMORPGs
title_fullStr The Monetary Value of Virtual Goods: An Exploratory Study In MMORPGs
title_full_unstemmed The Monetary Value of Virtual Goods: An Exploratory Study In MMORPGs
title_sort monetary value of virtual goods: an exploratory study in mmorpgs
publisher Institutional Knowledge at Singapore Management University
publishDate 2010
url https://ink.library.smu.edu.sg/sis_research/3221
https://ink.library.smu.edu.sg/context/sis_research/article/4223/viewcontent/8533931.pdf
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