The effects of augmented reality-facilitated mobile game-based learning on the diversity of life for promoting learning at the natural history museum

The purpose of this study was to evaluate the effectiveness of Augmented Reality-facilitated Mobile Game-based learning (MGAR) approach by comparing the learning achievement, learning motivation and cognitive load of the students who learned with this approach with those learning with the convention...

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Main Authors: Nongluk Meekaew, Watcharee Ketpichainarong
Other Authors: Mahidol University
Format: Article
Published: 2022
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Online Access:https://repository.li.mahidol.ac.th/handle/123456789/76738
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spelling th-mahidol.767382022-08-04T18:34:02Z The effects of augmented reality-facilitated mobile game-based learning on the diversity of life for promoting learning at the natural history museum Nongluk Meekaew Watcharee Ketpichainarong Mahidol University Computer Science Social Sciences The purpose of this study was to evaluate the effectiveness of Augmented Reality-facilitated Mobile Game-based learning (MGAR) approach by comparing the learning achievement, learning motivation and cognitive load of the students who learned with this approach with those learning with the conventional Mobile Game-based Learning (MGL), Augmented Reality-based Learning (ARL), and conventional Web-based Learning (WL). All units were consistently designed for the concept of the diversity of life. The participants were 192 grade 9 students who were randomly assigned into four groups: MGAR (N = 46), MGL (N = 50), ARL (N = 43), and WL (N = 53). The instruments were the pre-test and post-test for achievements, the learning motivation questionnaire, the cognitive load questionnaire, and a semistructured interview. The overall results show that MGAR was more effective in enhancing students' understanding of the diversity of life and significantly more motivational than the other groups. In addition, the MGAR decreased the cognitive load of the students when compared with the other groups. 2022-08-04T08:28:51Z 2022-08-04T08:28:51Z 2021-01-01 Article International Journal of Mobile Learning and Organisation. Vol.15, No.3 (2021), 282-305 10.1504/IJMLO.2021.116509 17467268 1746725X 2-s2.0-85111727242 https://repository.li.mahidol.ac.th/handle/123456789/76738 Mahidol University SCOPUS https://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85111727242&origin=inward
institution Mahidol University
building Mahidol University Library
continent Asia
country Thailand
Thailand
content_provider Mahidol University Library
collection Mahidol University Institutional Repository
topic Computer Science
Social Sciences
spellingShingle Computer Science
Social Sciences
Nongluk Meekaew
Watcharee Ketpichainarong
The effects of augmented reality-facilitated mobile game-based learning on the diversity of life for promoting learning at the natural history museum
description The purpose of this study was to evaluate the effectiveness of Augmented Reality-facilitated Mobile Game-based learning (MGAR) approach by comparing the learning achievement, learning motivation and cognitive load of the students who learned with this approach with those learning with the conventional Mobile Game-based Learning (MGL), Augmented Reality-based Learning (ARL), and conventional Web-based Learning (WL). All units were consistently designed for the concept of the diversity of life. The participants were 192 grade 9 students who were randomly assigned into four groups: MGAR (N = 46), MGL (N = 50), ARL (N = 43), and WL (N = 53). The instruments were the pre-test and post-test for achievements, the learning motivation questionnaire, the cognitive load questionnaire, and a semistructured interview. The overall results show that MGAR was more effective in enhancing students' understanding of the diversity of life and significantly more motivational than the other groups. In addition, the MGAR decreased the cognitive load of the students when compared with the other groups.
author2 Mahidol University
author_facet Mahidol University
Nongluk Meekaew
Watcharee Ketpichainarong
format Article
author Nongluk Meekaew
Watcharee Ketpichainarong
author_sort Nongluk Meekaew
title The effects of augmented reality-facilitated mobile game-based learning on the diversity of life for promoting learning at the natural history museum
title_short The effects of augmented reality-facilitated mobile game-based learning on the diversity of life for promoting learning at the natural history museum
title_full The effects of augmented reality-facilitated mobile game-based learning on the diversity of life for promoting learning at the natural history museum
title_fullStr The effects of augmented reality-facilitated mobile game-based learning on the diversity of life for promoting learning at the natural history museum
title_full_unstemmed The effects of augmented reality-facilitated mobile game-based learning on the diversity of life for promoting learning at the natural history museum
title_sort effects of augmented reality-facilitated mobile game-based learning on the diversity of life for promoting learning at the natural history museum
publishDate 2022
url https://repository.li.mahidol.ac.th/handle/123456789/76738
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