Effects of gamified interactive e-books on students’ flipped learning performance, motivation, and meta-cognition tendency in a mathematics course

It is widely recognized that flipped learning has great potential for enhancing students’ conceptual understanding through the reversed arrangement of before-class learning activities and in-class settings. However, this approach also raises the challenge of students having to obtain the learning co...

Full description

Saved in:
Bibliographic Details
Main Authors: Jiahua Zhao, Gwo Jen Hwang, Shao Chen Chang, Qi fan Yang, Artorn Nokkaew
Other Authors: National Taiwan University of Science and Technology
Format: Article
Published: 2022
Subjects:
Online Access:https://repository.li.mahidol.ac.th/handle/123456789/79071
Tags: Add Tag
No Tags, Be the first to tag this record!
Institution: Mahidol University