Effects of gamified interactive e-books on students’ flipped learning performance, motivation, and meta-cognition tendency in a mathematics course

It is widely recognized that flipped learning has great potential for enhancing students’ conceptual understanding through the reversed arrangement of before-class learning activities and in-class settings. However, this approach also raises the challenge of students having to obtain the learning co...

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Bibliographic Details
Main Authors: Jiahua Zhao, Gwo Jen Hwang, Shao Chen Chang, Qi fan Yang, Artorn Nokkaew
Other Authors: National Taiwan University of Science and Technology
Format: Article
Published: 2022
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Online Access:https://repository.li.mahidol.ac.th/handle/123456789/79071
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Institution: Mahidol University

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