GAME DEVELOPMENT STRATEGY FOR INDONESIAN INDIE GAME DEVELOPERS

Game is ranked as one of the highest in world economy, but the development of this industry in Indonesia is still small, contrasting how Indonesia is the 16th biggest game consumer in the world. One of the reasons of this problem that will be discussed in this final project is how the game developer...

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Main Author: Darmawan Sutjiadi, Adhi
Format: Theses
Language:Indonesia
Subjects:
Online Access:https://digilib.itb.ac.id/gdl/view/45750
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Institution: Institut Teknologi Bandung
Language: Indonesia
id id-itb.:45750
spelling id-itb.:457502020-01-21T16:15:35ZGAME DEVELOPMENT STRATEGY FOR INDONESIAN INDIE GAME DEVELOPERS Darmawan Sutjiadi, Adhi Manajemen umum Indonesia Theses Digital Game, Indie Game, Game Development Strategy, Cross Case, Survival INSTITUT TEKNOLOGI BANDUNG https://digilib.itb.ac.id/gdl/view/45750 Game is ranked as one of the highest in world economy, but the development of this industry in Indonesia is still small, contrasting how Indonesia is the 16th biggest game consumer in the world. One of the reasons of this problem that will be discussed in this final project is how the game developer hardly survived in Indonesia. Game, is a form of entertainment, which has a competitive mode played according to rules and the result is decided by many factors such as skill, strength, and luck. The latest and most popular game is video game which is played using a digital media consists of console and screen. Video games are sold via many media that is categorized into three: mobile, console, and PC. To understand better which store is the most suitable for selling games, this experiment will include a cross-case method using sample that has already been published. The experimental game will be created and sold as a merchandise using the planned strategy in the chosen market by the standard of indie developer. The result of the experiment will be checked to confirm if the strategy has errors or problems in the building phase. Lastly it will be cross-cased with the sample parameters to determine if the experiment result is better or not. The conclusion of this final project is to develop a suitable strategy, test it and check it to determine whether to fix or build a better strategy, to ensure the survivability of Indonesian indie games developer in the game industry. text
institution Institut Teknologi Bandung
building Institut Teknologi Bandung Library
continent Asia
country Indonesia
Indonesia
content_provider Institut Teknologi Bandung
collection Digital ITB
language Indonesia
topic Manajemen umum
spellingShingle Manajemen umum
Darmawan Sutjiadi, Adhi
GAME DEVELOPMENT STRATEGY FOR INDONESIAN INDIE GAME DEVELOPERS
description Game is ranked as one of the highest in world economy, but the development of this industry in Indonesia is still small, contrasting how Indonesia is the 16th biggest game consumer in the world. One of the reasons of this problem that will be discussed in this final project is how the game developer hardly survived in Indonesia. Game, is a form of entertainment, which has a competitive mode played according to rules and the result is decided by many factors such as skill, strength, and luck. The latest and most popular game is video game which is played using a digital media consists of console and screen. Video games are sold via many media that is categorized into three: mobile, console, and PC. To understand better which store is the most suitable for selling games, this experiment will include a cross-case method using sample that has already been published. The experimental game will be created and sold as a merchandise using the planned strategy in the chosen market by the standard of indie developer. The result of the experiment will be checked to confirm if the strategy has errors or problems in the building phase. Lastly it will be cross-cased with the sample parameters to determine if the experiment result is better or not. The conclusion of this final project is to develop a suitable strategy, test it and check it to determine whether to fix or build a better strategy, to ensure the survivability of Indonesian indie games developer in the game industry.
format Theses
author Darmawan Sutjiadi, Adhi
author_facet Darmawan Sutjiadi, Adhi
author_sort Darmawan Sutjiadi, Adhi
title GAME DEVELOPMENT STRATEGY FOR INDONESIAN INDIE GAME DEVELOPERS
title_short GAME DEVELOPMENT STRATEGY FOR INDONESIAN INDIE GAME DEVELOPERS
title_full GAME DEVELOPMENT STRATEGY FOR INDONESIAN INDIE GAME DEVELOPERS
title_fullStr GAME DEVELOPMENT STRATEGY FOR INDONESIAN INDIE GAME DEVELOPERS
title_full_unstemmed GAME DEVELOPMENT STRATEGY FOR INDONESIAN INDIE GAME DEVELOPERS
title_sort game development strategy for indonesian indie game developers
url https://digilib.itb.ac.id/gdl/view/45750
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