Pose estimation for soccer robot vision using genetic algorithms

This is an investigation of the applicability of a learning mechanism for the pose estimation of the soccer robot system used in Micro-Robot World Cup Soccer Tournament (MIROSOT). Current vision systems in a MIROSOT game use various techniques, such as conventional method and the use of specialized...

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Main Author: Barrido, Shirley C.
Format: text
Language:English
Published: Animo Repository 2002
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Online Access:https://animorepository.dlsu.edu.ph/etd_masteral/2927
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Institution: De La Salle University
Language: English
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spelling oai:animorepository.dlsu.edu.ph:etd_masteral-97652023-01-23T05:44:44Z Pose estimation for soccer robot vision using genetic algorithms Barrido, Shirley C. This is an investigation of the applicability of a learning mechanism for the pose estimation of the soccer robot system used in Micro-Robot World Cup Soccer Tournament (MIROSOT). Current vision systems in a MIROSOT game use various techniques, such as conventional method and the use of specialized hardware for pose estimation. This research focused on pose estimation by incorporating genetic algorithm (GA) to the vision system. Two GAs were implemented: PGA/OGA (Position Genetic Algorithm/Orientation Genetic Algorithm) and GA2 (implementation of PGA/OGA combined). PGA/OGA performed the pose estimation task by subdividing the task into two parts, position estimation and orientation estimation. The first GA cycle is the PGA that is responsible for position estimation and the second is the OGA that is responsible for orientation estimation. GA2, on the other hand, performs the pose estimation task using one GA cycle. For PGA, the fitness function used is Histogram Similarity. The PGA has a 90.00% accuracy in determining the position of an object. For the OGA and GA2, several fitness functions were created, namely Two Circles, Two Triangles, Color Index and CTC (combination of Two Circles, Two Triangles and Color Index fitness function). The orientation results of GA is 80.00% accurate if only one object is present on the scene and 36.00% accurate when more objects are present on the scene. In terms of overall accuracy, the Two Triangles fitness function produced the best results of 64.83% accuracy. A drawback, however, is that GA inherently consumes a large amount of processing time. 2002-01-01T08:00:00Z text https://animorepository.dlsu.edu.ph/etd_masteral/2927 Master's Theses English Animo Repository Robot vision Computer vision Genetic algorithms Combinatorial optimization Computer Sciences
institution De La Salle University
building De La Salle University Library
continent Asia
country Philippines
Philippines
content_provider De La Salle University Library
collection DLSU Institutional Repository
language English
topic Robot vision
Computer vision
Genetic algorithms
Combinatorial optimization
Computer Sciences
spellingShingle Robot vision
Computer vision
Genetic algorithms
Combinatorial optimization
Computer Sciences
Barrido, Shirley C.
Pose estimation for soccer robot vision using genetic algorithms
description This is an investigation of the applicability of a learning mechanism for the pose estimation of the soccer robot system used in Micro-Robot World Cup Soccer Tournament (MIROSOT). Current vision systems in a MIROSOT game use various techniques, such as conventional method and the use of specialized hardware for pose estimation. This research focused on pose estimation by incorporating genetic algorithm (GA) to the vision system. Two GAs were implemented: PGA/OGA (Position Genetic Algorithm/Orientation Genetic Algorithm) and GA2 (implementation of PGA/OGA combined). PGA/OGA performed the pose estimation task by subdividing the task into two parts, position estimation and orientation estimation. The first GA cycle is the PGA that is responsible for position estimation and the second is the OGA that is responsible for orientation estimation. GA2, on the other hand, performs the pose estimation task using one GA cycle. For PGA, the fitness function used is Histogram Similarity. The PGA has a 90.00% accuracy in determining the position of an object. For the OGA and GA2, several fitness functions were created, namely Two Circles, Two Triangles, Color Index and CTC (combination of Two Circles, Two Triangles and Color Index fitness function). The orientation results of GA is 80.00% accurate if only one object is present on the scene and 36.00% accurate when more objects are present on the scene. In terms of overall accuracy, the Two Triangles fitness function produced the best results of 64.83% accuracy. A drawback, however, is that GA inherently consumes a large amount of processing time.
format text
author Barrido, Shirley C.
author_facet Barrido, Shirley C.
author_sort Barrido, Shirley C.
title Pose estimation for soccer robot vision using genetic algorithms
title_short Pose estimation for soccer robot vision using genetic algorithms
title_full Pose estimation for soccer robot vision using genetic algorithms
title_fullStr Pose estimation for soccer robot vision using genetic algorithms
title_full_unstemmed Pose estimation for soccer robot vision using genetic algorithms
title_sort pose estimation for soccer robot vision using genetic algorithms
publisher Animo Repository
publishDate 2002
url https://animorepository.dlsu.edu.ph/etd_masteral/2927
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