An exploratory analysis of confusion among students using Newton's playground
We investigated the interplay between confusion and in-game behavior among students using Newton's Playground (NP), a computer game for physics. We gathered data from 48 public high school students in the Philippines. Upon analyzing quantitative field observations and interaction logs generated...
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Archīum Ateneo
2014
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Online Access: | https://archium.ateneo.edu/discs-faculty-pubs/62 https://www.researchgate.net/publication/288271631_An_exploratory_analysis_of_confusion_among_students_using_Newton's_playground |
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ph-ateneo-arc.discs-faculty-pubs-10612020-04-03T09:34:14Z An exploratory analysis of confusion among students using Newton's playground Andres, Juan Miguel L Rodrigo, Ma. Mercedes T Sugay, Jessica Baker, Ryan S Paquette, Luc Shute, Valerie J Ventura, Matthew Small, Matthew We investigated the interplay between confusion and in-game behavior among students using Newton's Playground (NP), a computer game for physics. We gathered data from 48 public high school students in the Philippines. Upon analyzing quantitative field observations and interaction logs generated by NP, we found that confusion among students was negatively correlated with earning a gold badge (solving a problem with objects under par), positively correlated with earning a silver badge (solving a problem with objects over par), and positively correlated with stacking (drawing numerous small objects to reach the objective), a form of gaming the system. 2014-01-01T08:00:00Z text https://archium.ateneo.edu/discs-faculty-pubs/62 https://www.researchgate.net/publication/288271631_An_exploratory_analysis_of_confusion_among_students_using_Newton's_playground Department of Information Systems & Computer Science Faculty Publications Archīum Ateneo Confusion student affect Newton’s Playground learning in-game behavior Computer Sciences |
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Confusion student affect Newton’s Playground learning in-game behavior Computer Sciences |
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Confusion student affect Newton’s Playground learning in-game behavior Computer Sciences Andres, Juan Miguel L Rodrigo, Ma. Mercedes T Sugay, Jessica Baker, Ryan S Paquette, Luc Shute, Valerie J Ventura, Matthew Small, Matthew An exploratory analysis of confusion among students using Newton's playground |
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We investigated the interplay between confusion and in-game behavior among students using Newton's Playground (NP), a computer game for physics. We gathered data from 48 public high school students in the Philippines. Upon analyzing quantitative field observations and interaction logs generated by NP, we found that confusion among students was negatively correlated with earning a gold badge (solving a problem with objects under par), positively correlated with earning a silver badge (solving a problem with objects over par), and positively correlated with stacking (drawing numerous small objects to reach the objective), a form of gaming the system. |
format |
text |
author |
Andres, Juan Miguel L Rodrigo, Ma. Mercedes T Sugay, Jessica Baker, Ryan S Paquette, Luc Shute, Valerie J Ventura, Matthew Small, Matthew |
author_facet |
Andres, Juan Miguel L Rodrigo, Ma. Mercedes T Sugay, Jessica Baker, Ryan S Paquette, Luc Shute, Valerie J Ventura, Matthew Small, Matthew |
author_sort |
Andres, Juan Miguel L |
title |
An exploratory analysis of confusion among students using Newton's playground |
title_short |
An exploratory analysis of confusion among students using Newton's playground |
title_full |
An exploratory analysis of confusion among students using Newton's playground |
title_fullStr |
An exploratory analysis of confusion among students using Newton's playground |
title_full_unstemmed |
An exploratory analysis of confusion among students using Newton's playground |
title_sort |
exploratory analysis of confusion among students using newton's playground |
publisher |
Archīum Ateneo |
publishDate |
2014 |
url |
https://archium.ateneo.edu/discs-faculty-pubs/62 https://www.researchgate.net/publication/288271631_An_exploratory_analysis_of_confusion_among_students_using_Newton's_playground |
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