Game-based student response system : its effect on students' academic achievement and attitude in biology

This study used a mixed method, quasi-experimental design to determine the effect of game-based student response system (GSRS) on students academic achievement and attitude in Biology. Two groups were randomly selected as the participants in this study: (1) traditional group (n=41) and GSRS-mediated...

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Main Author: DALISAY, TEODORICO
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Published: Archīum Ateneo 2018
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Online Access:https://archium.ateneo.edu/theses-dissertations/248
http://rizalls.lib.admu.edu.ph/#section=resource&resourceid=1535940246&currentIndex=0&view=fullDetailsDetailsTab
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spelling ph-ateneo-arc.theses-dissertations-12472021-03-21T13:36:02Z Game-based student response system : its effect on students' academic achievement and attitude in biology DALISAY, TEODORICO This study used a mixed method, quasi-experimental design to determine the effect of game-based student response system (GSRS) on students academic achievement and attitude in Biology. Two groups were randomly selected as the participants in this study: (1) traditional group (n=41) and GSRS-mediated group (n=40). The traditional group had the conventional formative assessment while the GSRS-mediated group had the game-based formative assessment through the use of Kahoot! After the intervention, the scores of both groups improved significantly based on the paired samples t-test analysis. However, the independent samples t-test analysis revealed that the academic achievement between the two groups did not differ significantly. On the other hand, the mean scores of the GSRS-mediated group in the post-attitudinal survey was significantly higher than that of the traditional group. Students perceived that the use of GSRS helped in the improvement of their test scores in Biology and in the development of a more positive attitude towards learning Biology. 2018-01-01T08:00:00Z text https://archium.ateneo.edu/theses-dissertations/248 http://rizalls.lib.admu.edu.ph/#section=resource&resourceid=1535940246&currentIndex=0&view=fullDetailsDetailsTab Theses and Dissertations (All) Archīum Ateneo Computer-assisted instruction -- Case studies Biology -- Study and teaching Biology -- Computer-assisted instruction Academic achievement -- Evaluation Educational tests and measurements Educational games Teaching -- Aids and devices.
institution Ateneo De Manila University
building Ateneo De Manila University Library
continent Asia
country Philippines
Philippines
content_provider Ateneo De Manila University Library
collection archium.Ateneo Institutional Repository
topic Computer-assisted instruction -- Case studies
Biology -- Study and teaching
Biology -- Computer-assisted instruction
Academic achievement -- Evaluation
Educational tests and measurements
Educational games
Teaching -- Aids and devices.
spellingShingle Computer-assisted instruction -- Case studies
Biology -- Study and teaching
Biology -- Computer-assisted instruction
Academic achievement -- Evaluation
Educational tests and measurements
Educational games
Teaching -- Aids and devices.
DALISAY, TEODORICO
Game-based student response system : its effect on students' academic achievement and attitude in biology
description This study used a mixed method, quasi-experimental design to determine the effect of game-based student response system (GSRS) on students academic achievement and attitude in Biology. Two groups were randomly selected as the participants in this study: (1) traditional group (n=41) and GSRS-mediated group (n=40). The traditional group had the conventional formative assessment while the GSRS-mediated group had the game-based formative assessment through the use of Kahoot! After the intervention, the scores of both groups improved significantly based on the paired samples t-test analysis. However, the independent samples t-test analysis revealed that the academic achievement between the two groups did not differ significantly. On the other hand, the mean scores of the GSRS-mediated group in the post-attitudinal survey was significantly higher than that of the traditional group. Students perceived that the use of GSRS helped in the improvement of their test scores in Biology and in the development of a more positive attitude towards learning Biology.
format text
author DALISAY, TEODORICO
author_facet DALISAY, TEODORICO
author_sort DALISAY, TEODORICO
title Game-based student response system : its effect on students' academic achievement and attitude in biology
title_short Game-based student response system : its effect on students' academic achievement and attitude in biology
title_full Game-based student response system : its effect on students' academic achievement and attitude in biology
title_fullStr Game-based student response system : its effect on students' academic achievement and attitude in biology
title_full_unstemmed Game-based student response system : its effect on students' academic achievement and attitude in biology
title_sort game-based student response system : its effect on students' academic achievement and attitude in biology
publisher Archīum Ateneo
publishDate 2018
url https://archium.ateneo.edu/theses-dissertations/248
http://rizalls.lib.admu.edu.ph/#section=resource&resourceid=1535940246&currentIndex=0&view=fullDetailsDetailsTab
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