Deep learning and chess
This paper investigates the application of neural networks and Monte Carlo Tree Search (MCTS) for the development of a chess-playing agent. Our experiments include both full-game and isolated-position testing environments. Through rigorous evaluation, we show that the integration of neural networ...
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Main Author: | Nguyen, Gia Khanh |
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Other Authors: | He Ying |
Format: | Final Year Project |
Language: | English |
Published: |
Nanyang Technological University
2024
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Subjects: | |
Online Access: | https://hdl.handle.net/10356/181411 |
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Institution: | Nanyang Technological University |
Language: | English |
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