从文图学视角解构解谜游戏的叙事方法:以《方块逃脱》(Cube Escape) 系列游戏为例 = Deconstructing narrative methods in puzzle games from the perspective of text and image studies: a case study of the Cube Escape series
本文以Rusty Lake(锈湖)工作室2015年至2018年推出的10部《方块逃脱》(Cube Escape)游戏为研究对象,从文图学的视角探讨解谜游戏的叙事手法。近年来,解谜游戏凭借其独特的交互模式与思维挑战性在电子游戏市场逐渐提升影响力,与此同时推动了游戏叙事模式的多样化。《方块逃脱》系列以其荒诞的故事情节与画风吸引了一批忠实玩家。游戏通过图像、文字、音乐、音效与玩家交互的紧密结合,构建了一个复杂的非线性叙事结构,为玩家提供了独特的沉浸体验。 本文旨在运用文图学的研究方法,分析《方块逃脱》系列中的图像文本与交互形式的相互作用及其在丰富叙事中的作用。研究围绕图像设计和交互设计展开,探讨这...
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Main Author: | 陈歆彤 Chen, Xintong |
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Other Authors: | I Lo-fen |
Format: | Final Year Project |
Language: | Chinese |
Published: |
Nanyang Technological University
2025
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Subjects: | |
Online Access: | https://hdl.handle.net/10356/183014 |
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Institution: | Nanyang Technological University |
Language: | Chinese |
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