Cloud-gaming system development
Cloud Gaming or Games-as-a-Service (GaaS) is classified under the Software as a Service (SaaS). The service operates either by streaming video of the game that is run on a server to a thin client. The input commands will be read from the thin client and transmitted back to the game server to process...
Saved in:
Main Author: | Goh, Bing Zhe |
---|---|
Other Authors: | Cai Wentong |
Format: | Final Year Project |
Language: | English |
Published: |
2014
|
Subjects: | |
Online Access: | http://hdl.handle.net/10356/59127 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Nanyang Technological University |
Language: | English |
Similar Items
-
Resource allocation in cloud gaming
by: Jaya, Iryanto
Published: (2023) -
On-demand cloud gaming
by: Wibowo, Angelus Keefe Julian
Published: (2019) -
Cloud-assisted rendering support for mobile online gaming
by: Neo, Jia Ming
Published: (2014) -
Cloud-assisted rendering support for mobile online gaming
by: Teo, Lin Yan
Published: (2015) -
Cloud-assisted rendering support for mobile online gaming (Part C)
by: Seet, Ronald Seng Jian
Published: (2015)