Growing pains: The effect of generational product innovation on mobile games performance

Research Summary: Strategy research advises firms to capture generative value by continually introducing generational improvements on their existing products. This article considers a potential dark side of such strategy. We argue that generational innovation can elicit a negative near-term response...

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Main Authors: CHEN, Liang, ZHANG, Pengxiang, LI, Sali, TURNER, Scott F.
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Language:English
Published: Institutional Knowledge at Singapore Management University 2022
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Online Access:https://ink.library.smu.edu.sg/lkcsb_research/7206
https://ink.library.smu.edu.sg/context/lkcsb_research/article/8205/viewcontent/SMJ_GPI.pdf
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spelling sg-smu-ink.lkcsb_research-82052023-05-30T00:50:37Z Growing pains: The effect of generational product innovation on mobile games performance CHEN, Liang ZHANG, Pengxiang LI, Sali TURNER, Scott F. Research Summary: Strategy research advises firms to capture generative value by continually introducing generational improvements on their existing products. This article considers a potential dark side of such strategy. We argue that generational innovation can elicit a negative near-term response from customers, as it distorts their ingrained behavioral patterns and imposes learning costs. Further, we propose that this negative effect of generational innovation will diminish when the product has a leading market position; and it will be more severe as the product's technological legacy lengthens. Using a difference-in-differences research design based on mobile game apps that multihome on two platforms, we find supportive evidence for our hypotheses and discuss the corresponding implications for strategy and technology innovation literature. Managerial Summary: Firms are advised to capture the value in future innovations that are spawned from their existing innovation, and they can do so by releasing improved generations of current products. This article examines a potential dark side of such strategy-that generational innovation could alienate existing customers by unsettling their ingrained behavioral patterns. Utilizing a unique dataset of mobile game apps, we find evidence of this negative effect, which tends to be weaker for market leaders but more damaging for those having already experienced numerous generational changes. 2022-04-01T07:00:00Z text application/pdf https://ink.library.smu.edu.sg/lkcsb_research/7206 info:doi/10.1002/smj.3338 https://ink.library.smu.edu.sg/context/lkcsb_research/article/8205/viewcontent/SMJ_GPI.pdf http://creativecommons.org/licenses/by-nc/4.0/ Research Collection Lee Kong Chian School Of Business eng Institutional Knowledge at Singapore Management University demand side perspective generational product innovation generative appropriability product iteration technology innovation Strategic Management Policy Technology and Innovation
institution Singapore Management University
building SMU Libraries
continent Asia
country Singapore
Singapore
content_provider SMU Libraries
collection InK@SMU
language English
topic demand side perspective
generational product innovation
generative appropriability
product iteration
technology innovation
Strategic Management Policy
Technology and Innovation
spellingShingle demand side perspective
generational product innovation
generative appropriability
product iteration
technology innovation
Strategic Management Policy
Technology and Innovation
CHEN, Liang
ZHANG, Pengxiang
LI, Sali
TURNER, Scott F.
Growing pains: The effect of generational product innovation on mobile games performance
description Research Summary: Strategy research advises firms to capture generative value by continually introducing generational improvements on their existing products. This article considers a potential dark side of such strategy. We argue that generational innovation can elicit a negative near-term response from customers, as it distorts their ingrained behavioral patterns and imposes learning costs. Further, we propose that this negative effect of generational innovation will diminish when the product has a leading market position; and it will be more severe as the product's technological legacy lengthens. Using a difference-in-differences research design based on mobile game apps that multihome on two platforms, we find supportive evidence for our hypotheses and discuss the corresponding implications for strategy and technology innovation literature. Managerial Summary: Firms are advised to capture the value in future innovations that are spawned from their existing innovation, and they can do so by releasing improved generations of current products. This article examines a potential dark side of such strategy-that generational innovation could alienate existing customers by unsettling their ingrained behavioral patterns. Utilizing a unique dataset of mobile game apps, we find evidence of this negative effect, which tends to be weaker for market leaders but more damaging for those having already experienced numerous generational changes.
format text
author CHEN, Liang
ZHANG, Pengxiang
LI, Sali
TURNER, Scott F.
author_facet CHEN, Liang
ZHANG, Pengxiang
LI, Sali
TURNER, Scott F.
author_sort CHEN, Liang
title Growing pains: The effect of generational product innovation on mobile games performance
title_short Growing pains: The effect of generational product innovation on mobile games performance
title_full Growing pains: The effect of generational product innovation on mobile games performance
title_fullStr Growing pains: The effect of generational product innovation on mobile games performance
title_full_unstemmed Growing pains: The effect of generational product innovation on mobile games performance
title_sort growing pains: the effect of generational product innovation on mobile games performance
publisher Institutional Knowledge at Singapore Management University
publishDate 2022
url https://ink.library.smu.edu.sg/lkcsb_research/7206
https://ink.library.smu.edu.sg/context/lkcsb_research/article/8205/viewcontent/SMJ_GPI.pdf
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