Effects of the use of points, leaderboards and badges on in-game purchases of virtual goods

Game design elements are major factors in gamification. In this study, we seek to examine the impact of game design elements on users’ in-game purchases of virtual goods. The purchase of virtual goods due to players’ intrinsic motivation has been studied but little is known about the purchase of vir...

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Main Authors: NAH, Fiona Fui-hoon, DAGGUBATI, Lakshmi Sushma, TARIGONDA, Amith, NUVVULA, Raghu Vinay, TUREL, Ofir
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語言:English
出版: Institutional Knowledge at Singapore Management University 2015
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在線閱讀:https://ink.library.smu.edu.sg/sis_research/9471
https://ink.library.smu.edu.sg/context/sis_research/article/10471/viewcontent/effects.pdf
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機構: Singapore Management University
語言: English