Gameplay socialization : meaning-making, player-computer and player-player interaction in digital games
New media technologies are ubiquitous. Among these, digital games continue their rise in significance, constituting a visible domain within which people learn and develop specific sets of skills and practices. This study addresses a lack of research into the socialization experiences of new media te...
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Main Author: | David Kirschner |
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Other Authors: | Patrick Williams |
Format: | Theses and Dissertations |
Language: | English |
Published: |
2014
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Subjects: | |
Online Access: | https://hdl.handle.net/10356/61618 |
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Institution: | Nanyang Technological University |
Language: | English |
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